SAS: Zombie Assault 4 Weapon | |
---|---|
- RIA 50 - | |
Manufacturer [?] | Rubicon Industries |
Ammo Cost [?] | 160 for 60 1,600 for 60 1,920 for 60 |
Damage/Pellet | 750 1,500 2,250 |
Pierce | 3 |
Rate of Fire | 4 rps |
Capacity | 5 10 & |
Reload Time | 2.5 sec |
Movement | -25% |
Firing Mode | Full-Auto |
Weapon Class | Sniper Rifle |
Damage Type | Physical |
Approx. Drop Level | 5 31 & |
Single DPS [?] | 3,000 6,000 9,000 |
Pierce DPS [?] | 9,000 18,000 27,000 |
Augmented DPS [?] | 12,000 24,000 36,000 |
Crafting Cost [?] | 196,480 993,480 4,967,400 |
- "Standard issue for sniper teams. RIA 50 is engineered for fast and clean kills."
- ―Official Description
The RIA 50 is a precise, heavy-shot sniper rifle in SAS: Zombie Assault 4.
Overview[]
With a moderate rate of fire, it is generally used to slice through weak groups of zombies at range. It is found pretty early in the game and is easily the weakest, but most common, sniper rifle. It deals a solid 750 damage with 3 pierce, killing many, if not all, non-boss zombies early-mid game with 1-3 shots, as long as they are not Shielders or physical resistant.
It appears to be a downgrade of the Sub-Light COM2 in every aspect except the reload time.
The RIA 50 is a fairly common sniper rifle, being rather easy to get with many augment slots compared to other sniper rifles, and is not bad at all for early-mid game.
It could be a late-game choice if you don't have access to a Sub-Light COM2 or Hornet.
Design[]
The RIA 50 is a DMR likely being a hybrid of TRG & Mini-14 with a compensator.
Difference on Mobile:[]
RIA 50 on Mobile has a slightly thicker barrel.
Trivia[]
- For all its faults, this weapon comes with one nifty little advantage over the other snipers; its early game availability allows the player to start the sniper masteries early, and when they find a Hornet or HIKS S300, they will already have many of the powerful buffs of the sniper masteries.
- Ever since the 9/23/2015 Patch, both the RIA 50 and the RIA 30 Strikeforce were made full auto and their fire rates were doubled, and as such, There are no longer any semi-auto weapons that can be overclocked normally.
- Recently, as of 9/30/2015, both the RIA 50 and Strikeforce were nerfed back to the stats before 9/23/2015.
- As of 10/5/2015, the previous nerf was reverted back to 9/23/2015's patch.
- The version from the mobile has more red painting than the PC.
- 2*** RIA 50, dropped from a Nantonium Strongbox at level 1, is the rarest item in the game: there's only 1/1000000 chance to get one, not to mention the difficulty and how unlikely it is to get Nantoniums at that level.