Can someone please rank for me weapons from best to worst? (all of weapons except assault,smg),thank you!
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i need one that's good for both bossing and hording
these are my weapons
<p>Can anyone tell me who made the music at the main menu? I've looked around the wiki for a bit and haven't found anything.
</p>
(Edited by Therys 204)
I really want to know about this cause Medics need a heavy nerf on LMS as they will win 9/10 if you get lucky they get Raped by DM runners but that's about all that get close enough
(Edited by PyroTheTeslaManiac)
<p>I wonder if this wikia has their own discord. If so, may I have the link to it?
</p>
(Edited by ZenoIuzione)
<p>So I've got a 99% resistant armor to all physical, thermal and toxic.
</p><p>However I'm still at almost random times actually getting hit through and almost die.
</p><p>Why is this hapening?
</p><p>I'm on the Mobile one btw.
</p>
(Edited by AmazingGabriel16)
<p>Im thinking about making a page where the characters of SAS4 are listed ((Transfederation president, combot, Defense Secretary Griffrin, even the dropship pilot)) but I have no clue how to make an entirely new page. So, I would like your guy's opinion on this and if you do like it would one of you please help me out with making the page?
</p>
(Edited by Exqûisite Meranøkìa)
<p>Im lvl 50 heavy on android mobile version of game.
</p><p>
</p><p>
Is there a max to the damage reduction? I was going to go 25 tough body and am wondering if this will combine with the 20% DR you get from the pregame defense perk you can buy (tank I think) or if damage reduction is maxed at a certain amount. </p><p>
</p><p>
Is there max percentage to normal\chem\thermal resistance? Also it seems that certain gear, like Medusa augments high in chem compared to normal\fire: is it better to add augments that the gear already 'naturally' has? Dragonfly vest for example has really low thermal but fairly high normal\chem. </p><p>Are alloys, crafting, and augmentation rewards not on mobile? Is max level 100 or 108 on mobile? (I read somewhere you can get up to 108). </p>
</p><p>
Is there a max to the damage reduction? I was going to go 25 tough body and am wondering if this will combine with the 20% DR you get from the pregame defense perk you can buy (tank I think) or if damage reduction is maxed at a certain amount. </p><p>
</p><p>
Is there max percentage to normal\chem\thermal resistance? Also it seems that certain gear, like Medusa augments high in chem compared to normal\fire: is it better to add augments that the gear already 'naturally' has? Dragonfly vest for example has really low thermal but fairly high normal\chem. </p><p>Are alloys, crafting, and augmentation rewards not on mobile? Is max level 100 or 108 on mobile? (I read somewhere you can get up to 108). </p>
(Edited by GrennRPG)
<p>Why is the Hotspot so disliked? I mean, statistically speaking a Black 10*** Deadly, OC, Adaptive Hotspot has the second highest dps in mobile, second to the shockfield. So i ask, why? Clip drain speed is easily negated by a decent reload and the weapon itself isn't even that heavy. as for the lack oif pierce, well, its a desighnated bossing weapon so unless you're playing an event, doesn't really matter.
</p>
(Edited by FoxtraTheVixen)
<p>I've got several great guns in inventory and I'm having a tough time choosing which one to augment and use. So if you've got the time....here goes....
</p><p>I have a Black 10*** Starburst with Deadly, Skeletonized and Adaptive
</p><p>Red 9*** Sub Light Com 2 with Deadly, Capacity and Adaptive
</p><p>Black 6*** Gigvolt with Deadly, Capacity and Overclock
</p><p>Red 10*** Tempest, Clean
</p><p>Red 9*** Hornet with Deadly, Overclocked and Capacity
</p><p>Red 7*** Hiks 3100 with Skeletonized and 2 clean slots
</p><p>Red 7*** Jag Clean
</p><p>Red 10*** with deadly, Overclocked and Capacity
</p><p>Red 9*** Jupiter with Deadly, Capacity and Overclocked
</p><p>Red 8** Hiks S300 with Adaptive and Capacity
</p><p>The question is which ones are worth keeping and putting money into?
</p><p>Which ones should I keep and continue Augmenting?
</p><p>Which ones should I be using for mobbing?
</p><p>Which ones should I be using for bossing?
</p><p>Right now I'm using the Jupiter for Mobbing and the S300 for bossing... I'm a level 69 (lol) Heavy Build with 25 points in BAE, 25 Points in Tough Body, 15 points in Heavy gear, 2 in field supplies and 1 each in HTL and DAD...
</p><p>Please advise on the guns, any other advise would be helpful also.
</p>
(Edited by BigGunPreacher)
<p>i got 7** [RED]. first augmented reload...
</p><p>wht to choose for other augment??
</p>
(Edited by Zeerro)
<p>Hi guys just wondering whether crit shot takes 3x the original damage or 3x the original damage + deadly and other augs. Thx!
</p>
(Edited by Autism101)
<p>I spent 10 minutes deciding between Overclocked and Race Modded, then I went with Race Modded for some reason and now regret it, but is the Shockfield with Overclocked slightly more effective or a whole lot more effective than one with Race Modded? Obviously on Mobile due to Overclocked on Shockfied, also, should I eventually get an EAC and reset the augments? I know how the Shockfield's supposed to be rare and all...
</p>
(Edited by Yelain12)
<p>[RED] RIA T7 10*** Deadly, Tenacious, Overclocked or [RED] CM 341 Sunflare 10*** Deadly, Overclocked, Adaptive or [RED] Ronson 55 8*** Deadly, Overclocked, Adaptive
</p>
(Edited by Yelain12)
Good guns
(Edited by Borutosucks12345)
<p>H, i would like to know which are the best weapons of the game (not premium). I'm a lvl 54 assault. I'm often receive weapons from NT strongboxes but i don't know if they are good.
</p><p>Some weapons that i have are (all are red):
</p><p>Cm Jupiter(sniper) 10*** clean
</p><p>Supermarine 10*** clean
</p><p>Mixmaster 10*** deadly, OC, adaptive
</p><p>Stripper 10*** tenacious, OC, adaptive
</p><p>Hard thorn 10*** clean
</p><p>I would like to know if there are more good weapons ( i think that a shockfield is good too (too OP))
</p>
(Edited by Frijolichip)
<p>How does something stack multiplicatively or additively?
</p><p>So like if I have 25 points Adren (53.82% faster), this means that RPS and reload time stack multiplicatively and movement speed stacks additively, so for example:
</p><p>If I have 4 RPS originally and +4 RPS from overclocked then I have +(0.5382 *8) RPS from Adren? Or how does that work?
</p><p>And if I have 2s reload time and -50% from gloves I get (1 -0.5382*(2-1))s reload time?
</p><p>For additive I'm pretty sure its like I get +53.82% movement during Adren which almost completely negates Proposition movement penalty right?
</p><p>
</p><p>
Sorry I'm pretty confused right now... Would be glad if someone could help, thanks! </p>
</p><p>
Sorry I'm pretty confused right now... Would be glad if someone could help, thanks! </p>
(Edited by Autism101)
<p>Hi guys I'm trying to save alloy until about 1 mil to craft some good Black guns, what is the best way to do this? I know to play NM and if I do 5x a day assuming 4 games win per day and about 1000-2000 alloy per game it will take like 6 months to get to 1 mil... I don't really want to spend cash to buy more NM tickets so yeah
</p><p>Also championships provide alloy but for example Bronze only provides 20000 Alloy and championships only 1-2 times a month
</p><p>And buying alloy at a rate of 60 alloy for abt $1 mil also doesn't cut it
</p><p>Do you guys know any better ways to get alloy?
</p>
(Edited by Autism101)
<p>Hi everyone, I am a level 63 Assault on SAS 4, looking for some help with my character
</p><p>
</p><p>
Firstly, my skills: I have 1 respec. I'm thinking to create a crits build, simply cos I haven't tried it before, as follows: </p><p>25 Critical Shot </p><p>15 BAE </p><p>10 Fast Movement </p><p>8 Fast Reload </p><p>3 Field Supplies </p><p>1 Adren </p><p>1 Stim Shot </p><p>for a total of 63. Any suggestions/other possible builds? Can see my weap and armour list below. </p><p>
</p><p>Now for my weapons, these are the best I've got now: </p><p>-- Proposition [RED] 7*** Deadly Over Capacity </p><p>-- Luftplatzen [RED] 10***, pre-augged with Over, I'm thinking Over Deadly Adapt for NM </p><p>-- Shotlite Tempest [RED] Deadly Over Adapt </p><p>-- RIA Strikeforce [BLACK] 10**** Deadly Over Adapt Capacity </p><p>-- Sublight COM2 [RED] 8*** Deadly Over Adapt </p><p>-- Starburst [RED] 10*** Pinpoint Deadly Over (slightly weaker compared to the others it seems) </p><p>-- Stripper [RED] 10*** Deadly Over Tenacious </p><p>-- Mixmaster [RED] 9*** Bio Adapt Deadly </p><p>-- T-101 Feldy [RED] 10*** Deadly Over Capacity </p><p>So, with the above list, I have a few questions: </p><p>1. How should I aug my RED Luftplatzen? Like I said I'm thinking Deadly Over Adapt for NM. But with crits build maybe pinpoint? </p><p>2. Should I spend another 2 cores on the [BLACK]Strikeforce to make it 12**** or save it for more OP Black gear? I will receive another 4 when I complete my augmentations. </p><p>3. Which should I use? for NM and for events </p><p>4. Also I happen to have a red Flamethrower with shitty augments Skeletonized Enlarged and Adapt pre-augged so its not really that good right? </p><p>
</p><p>
Finally for my current armour: </p><p>Helmet -- Special Forces [BLACK] 4** Fortified Heat Res </p><p>(I know I should get a 10** RED one with Smart Target and Target Assist, but sorry I was dumb) </p><p>Vest -- Guardian Vest [RED] 10** Tissue Repair Fortified </p><p>(I have a RED Dragonfly 10** that I'll augment Fortified Hazchem later on </p><p>Gloves -- Medusa [BLACK] 5** Fortified Hazchem </p><p>(I had a titan but no nimble so worthless) </p><p>Pants -- Carbon Fibre [BLACK] 10** Fortified Hazchem </p><p>Boots -- Flamejuggler [RED] 10** Fortified Machine Assist (Dragonfly Boots 10** will be added as well) </p><p>
</p><p>
Any tips for armour? Like other potential builds </p><p>Also for helm augments should I take energy regen (to be coupled with Adren in the future) or gun damage </p><p>Finally this is really hypothetical but IF i get a BLACK Hardplate Vest should I use it? and add machine assist to pants and boots so that I can get very high damage reduction </p><p>
</p><p>
I mostly play NM if that helps, events rather rarely </p><p>Sorry for this long writing... thanks for all your help! </p>
</p><p>
Firstly, my skills: I have 1 respec. I'm thinking to create a crits build, simply cos I haven't tried it before, as follows: </p><p>25 Critical Shot </p><p>15 BAE </p><p>10 Fast Movement </p><p>8 Fast Reload </p><p>3 Field Supplies </p><p>1 Adren </p><p>1 Stim Shot </p><p>for a total of 63. Any suggestions/other possible builds? Can see my weap and armour list below. </p><p>
</p><p>Now for my weapons, these are the best I've got now: </p><p>-- Proposition [RED] 7*** Deadly Over Capacity </p><p>-- Luftplatzen [RED] 10***, pre-augged with Over, I'm thinking Over Deadly Adapt for NM </p><p>-- Shotlite Tempest [RED] Deadly Over Adapt </p><p>-- RIA Strikeforce [BLACK] 10**** Deadly Over Adapt Capacity </p><p>-- Sublight COM2 [RED] 8*** Deadly Over Adapt </p><p>-- Starburst [RED] 10*** Pinpoint Deadly Over (slightly weaker compared to the others it seems) </p><p>-- Stripper [RED] 10*** Deadly Over Tenacious </p><p>-- Mixmaster [RED] 9*** Bio Adapt Deadly </p><p>-- T-101 Feldy [RED] 10*** Deadly Over Capacity </p><p>So, with the above list, I have a few questions: </p><p>1. How should I aug my RED Luftplatzen? Like I said I'm thinking Deadly Over Adapt for NM. But with crits build maybe pinpoint? </p><p>2. Should I spend another 2 cores on the [BLACK]Strikeforce to make it 12**** or save it for more OP Black gear? I will receive another 4 when I complete my augmentations. </p><p>3. Which should I use? for NM and for events </p><p>4. Also I happen to have a red Flamethrower with shitty augments Skeletonized Enlarged and Adapt pre-augged so its not really that good right? </p><p>
</p><p>
Finally for my current armour: </p><p>Helmet -- Special Forces [BLACK] 4** Fortified Heat Res </p><p>(I know I should get a 10** RED one with Smart Target and Target Assist, but sorry I was dumb) </p><p>Vest -- Guardian Vest [RED] 10** Tissue Repair Fortified </p><p>(I have a RED Dragonfly 10** that I'll augment Fortified Hazchem later on </p><p>Gloves -- Medusa [BLACK] 5** Fortified Hazchem </p><p>(I had a titan but no nimble so worthless) </p><p>Pants -- Carbon Fibre [BLACK] 10** Fortified Hazchem </p><p>Boots -- Flamejuggler [RED] 10** Fortified Machine Assist (Dragonfly Boots 10** will be added as well) </p><p>
</p><p>
Any tips for armour? Like other potential builds </p><p>Also for helm augments should I take energy regen (to be coupled with Adren in the future) or gun damage </p><p>Finally this is really hypothetical but IF i get a BLACK Hardplate Vest should I use it? and add machine assist to pants and boots so that I can get very high damage reduction </p><p>
</p><p>
I mostly play NM if that helps, events rather rarely </p><p>Sorry for this long writing... thanks for all your help! </p>
(Edited by Autism101)