Now, some of you might not know the cruelities of this game due to jumpy zombie tiering and heavy rng or how most of the guns should be handled due to unhelpful descriptions.
Level 1-15: Simplicity
Zarmstech guns would be a waste of time to explain since they are usually thrown to the trashcan at level 2-3.
Zombies are pretty easy and simple to deal with in this period. You have no need for meta weaponry to deal with what can come to you.
I'd personally reccomend:
CM TItan: Reasonable firerate and damage
CM Planet Stormer: Good firerate, similar story with Titan
BabyCOM: Incredible mobbing potential for low level
HVM LMG: Long spray time and somewhat ok DPS
Ronson 55: Great penetration and high mobility
HVM RPG: Good for mobbing since all zombies are practucally made of glass against explosives
For upgrades:
Deadly and Overclocked are necesarry. If you are ok with either one, biosynthesis or race modded are good options since regen and reloads aint satisfactory at these levels.
Level 15-35:Roller Coaster
Things are going to get expomtentially harder till you get to Level 35. Elite zombies will appear more often and mobbing will be among the main issues. You will also start getting reds in this period. List is aboutta get tighter.
Jupiter and Gigavolt: Both are undisputed kings of mobbing. When you get one, hold it and love it. A massive horde of shamblers/runners/strangers can be cleaned off with only a few shots. I would recommend field supplies grade 5 skill for Jupiter, you will practically have infinite ammo and rank up prem ammo mastery far quicker which will be an upgrade to your damage on its own. Go with deadly, biosynthesis or overclocked.
COM2: Smashes through lineups with its massive damage and penetration and any low tier boss that you come across.
Starburst: Good reload, massive capacity and alright dps
Red RIAs: Solid performance but not the best if.I will be honest.
Red RIA T20: Good for bossing due to decent reload and damage over time
Hotspot: Puts out a great deal of dps, can hold some chokepoints against swarms of fodders
Mixmaster: Good dps and large magazine. Ideal for cleanimg off hordes thanks to twin shot.
Disk thrower: Make the zombies go through the jigsaw experience indoors with this piece of wonder.
Level 35-50: Nightmare
Now, things will change radically as you start playing nightmare and events actively. Adaptive is your new buddy against bosses, frequent elite zombies amd nightmarish zombies those have a big resistance percentage against EVERY FUCKING THING. I reccomend getting up to platinium rank in events ans re-rolling event strongboxes on mobile till you get these stuff below. Try your best on re rolling till you get 10*** stuff. Also you might consider putting a few points in reload skill and reload oriented armor pieces to be safer against relentless hordes of nightmare and event games.
Red Jupiter: Same story, simply amplified stats to contend better against apexes. Use deadly, overclocked and adaptive.
Red Supermarine: Highly mobile like a pistol, reasonable dps with sheer fire rate. Go with same upgrades as above. If you get two aug cores, lean on biosynthesis to become pretty much unbeatable by any horde you might come across.
Red Stripper: It can bring down even devastators and necrosises in mere seconds when upgraded and used correctly thanks to 3000 hp/3s base damage over time (Which involves a good mobility setup). Replace deadly with tenacious for obivious reasons in our golden trio.
Red Hotspot: A brother always likes to play Superman
Red Disk Thrower