i need one that's good for both bossing and hording
these are my weapons
What's on your mind?
3 Votes in Poll
i need one that's good for both bossing and hording
these are my weapons
Member count: 260
Lv 100 players: 45
If you're looking to play the game then you've come to the right place! The game is basically dead and we're looking to keep the community in one place. Hackers are allowed to join but under certain rules. Ever since the server was created we've been uncontested in activity on the platform. We have active game chats and provide other content other than the game itself. Members have shown their support by boosting the server as well. On top of that the best players in the game are in it and constantly provide tips and tricks for the game in addition to boosts. Server is filled with guides from the general FaQ's to exploit help. So what are you waiting for? Come and join us!
Do people still play this game or is it just me
Note that this fact is made by 4 people, authors are at the bottom and the editor. Credit it if you're going to share it. The facts are fan made and its about The SAS Series. Inspired by Timotainment: 100 Facts (Don't take the facts too seriously, its just a little project we came out with an inspiration) Zombie Fact 1: Devastators likes human jam Zombie fact 2: Devastators likes to go to gyms which are evacuated and work out Zombie Fact 3: Let's take a look at the pods... nope Zombie Fact 4: Z-droid servants and soldiers like the movie I-robot and Terminator Zombie Fact 5: Regurgitators are just misunderstood people who ate too many beans and didn’t care about personal hygiene Zombie Fact 6: When the SAS 3 Devastator meets the SAS 4 Devastator and Savage Devastator, they're mostly going to be good ol’ friends Zombie Fact 7: A shambler doesn't like their homework being called a shambles, it is an insult to them Zombie Fact 8: Dark minions are just ghosts Zombie Fact 9: Shamblers, Stalkers, Spitters, Bloaters, Shielders, Regurgs, etc. approves that being inside a egg pod is the most comfortable place in the universe Zombie Fact 10: A shielder gets very tired having to haul a shield around every day Zombie Fact 11: Regurgs never get their stomachs full because 90% of their body is a stomach Zombie Fact 12: Some shamblers are friendly, but the SAS will always kill them no matter what because they have misunderstood them Zombie Fact 13: Zombies actually don't think 13 as an unlucky number Zombie Fact 14: Wickers are 1304°F, Savage Wickers are 1754°F Zombie Fact 15: Zombies with fiery skin are wondering why something smells like burning, and they are around 200°F Zombie Fact 16: Poisoned limbed zombies have no idea why they need to use so much cream on their arms Zombie Fact: 17: Dark Minion Zombies are weebs who never went outside to get sunlight so they became black in colour Zombie Fact 18: Savage Zombie Mechs are upset by carts, so they call in swarms of zombies to destroy it so their rubber bullets finally get to hit a SAS squadron Zombie Fact 19: Devastators are just misunderstood people who want to play purge nests by raising skeletons in SAS3 Zombie Fact 20: Dark Minions are 10% Void, 10% Void, 10% Void, 10% Void, 10% Void and 50% Void Zombie Fact 21: Nightmarish bloaters A.K.A ‘butchers’ Spent too much time eating too much meat so they became bigger and fatter Zombie Fact 22: Zombies know what 9 plus 10 is, coz they eat so many brains Zombie Fact 23: Necrosis and Savage Necrosis are decent karens. Well, they are good mothers actually Zombie Fact 24: Savage Regurgs are shy boys that pulled up too much their jacket so no one sees their face Zombie Fact 25: I can't do this, its too much Zombie Fact 26: Savage Loaderboat wanted look different from his brothers so he painted himself red and went to the Gym Zombie Fact 27: Spitters and Stalkers love to prank bloaters Zombie Facts 28: Shielders are supposed to shield bloaters, while bloaters tanks spitters, stalkers, and shamblers, but they have less information so they scramble instead of doing a tactic with each other Zombie Facts 29: Bloaters were really fat when they were alive and used to eat 50 pounds everyday Zombie Fact 30: Energy Resilient skin zombies tried to become Zeus but they failed Zombie Facts 31: Regurg and Savage Regurg hate getting burned because they are weak to it, especially Zombie Mech's flamethrower modification, the SAS Flamethrower Turret and the Ronson Flamethrower Zombie Facts 32: Shamblers don't have a brain to use so they try to eat brains of people who are still alive Zombie Facts 33: Devastator is about 200 kg, while Savage Devastator is 450 kg due to more muscles and spikes Zombie Facts 34: Zombies (Except bosses) come out in different types Standard, Fetid, Evolved, Apex, Abominatic, Chaotic, and Voided Zombie Fact 35: Zombies that are abominatic has increased movement and damage, zombies that are chaotic are 3x worse than an abominatic zombie, and a voided zombie cannot be killed and can trespass any fortifications for a human, more like a nightmarish dark minion i'd say. Zombie Fact 36: All necrosis(es) are female including spawns. There is no male version of the necrosis. Zombie Fact 37: Spawns can grow to a necrosis when entered an egg pod for 2 months. Well, some stay as their occupation even when trying to evolve to one, but they die during the process Zombie Fact 38: Devastators hate cars as they get stuck on them Zombie Fact 39: Zombie Mechs can never destroy carts and chairs because their bullets are made out of [Redacted], and they never use another way around because they don't have that kind code in their software yet Zombie Fact 40: No, Nightmarish Extra Strong Berserk Dark Minion Regenerating Savage Necrosis Elite X doesn't exist, it can't be real. Zombie Fact 41: Savage versions of the bosses are either based on their lifetime or a rare mutation Zombie Fact 42: Dark minions are believed to be made up of dark matter Zombie Facts 43: Zombies fear the Nightmarish mutation because of their size and the purple effect rendering around them, just like inexperienced SAS privates Zombie Facts 43-a: They try to keep away their fear during a SAS assault because the nightmarish zombies doesn't like being left alone Zombie Facts 44: A dark minion is happy to bully tanks Zombie Facts 45: Zombies that still have a brain that is safe and well keep backs turned to cured sas soldiers, or just play chess with other zombies with a brain Zombie Fact 46: Let's take a look at the pods again....... doesn't hatch yet Zombie Fact 47: Devastators are always upset with the physics of their universe, they can move a chair and destroy cart, but can't destroy chairs and move cars out of their way. Zombie Fact 48: Let's take a look at the pods the third time..... Still none Zombie Fact 49: Shielders are aware of their back Zombie Fact 50: Stalkers are Chokers but with legs Zombie Fact 51: Apex Runners are just dark crystals Zombie Fact 52: The bosses hate the stripper, so they are gathering a savage necrosis to make a new abomination Zombie Fact 53: Stalkers love flexing at shamblers Zombie Fact 54: Apex shamblers hates standard shamblers Zombie Fact 55: Worms and Puke Worms are friends, and burrowers too Zombie Fact 56: Purge Nests are zombie generators, they were originally zombies but mutated into a nest because of a very rare mutation Zombie Fact 57: No, Zombie Antidote just kills zombies, not cure them Zombie Fact 58: It looks so much easier than it actually is Zombie Fact 59: Spitters just spits acidic mucus Zombie Fact 60: Bloaters are jealous of regurgs Zombie Fact 61: No that's not blood on the bloaters, they like ketchup a lot Zombie Fact 62: You don't steal the bloater's weapon, you'll end up being a pile Zombie Fact 63: Shamblers... are indeed shamblers Zombie Fact 64: Shielders are still aware of their back since the sas soldiers can easily flank them Zombie Fact 65: It seems like the pods will never hatch.... because its just money and supplies inside them. What a waste of time Zombie Fact 66: Dark Minions are just shadows from SAS 3 Zombie Fact 67: A wicker loves to sit on a tub of lava, same goes for the savage and fire necrosis spawn Zombie Fact 68: An extra strong devastator are proud of their better muscles than before, same goes for apex stalkers elite Fact 69 Zombie: What Zombie Fact 70: Zombies use common sense, don't expect too much since they don't use it on most times Zombie Fact 71: Savages always wonder why standards are always happy when they are around Zombie Fact 72: SAS 3 Devastators loves to teach SAS 4 Devastators how to do necromancy Zombie Fact 73: Devastators likes human j- something is wrong (P.S.editor fix) Zombie Fact 74: Nightmarish extra fast dark minion berserk extra strong acid blood Mamushka doesn't exist, it can't hurt you Zombie Fact 75: Chokers are just zombie mermaids Zombie Fact 76: Regurgs can never take onto a diet, instead just puke worms Zombie Fact 77: In most particular reasons, zombies cannot break anything except shopping carts and barricades. Haha yes, physics Zombie Fact 78: Zombie Turrets are just some lost brothers of sas turrets Zombie Fact 79: No the turrets are not shooting the SAS soldiers, they just know when to duck, instinctively Zombie Fact 80: Zombie Mechs are either going to pulse soldiers to death like nothing or just shoot them like they always do Zombie Fact 81: A Z-Droid Servant is responsible for the corpses at the "Power Out" mission Zombie Fact 82: Enraged Devastators can be calmed by getting them iced Zombie Fact 83: Necrosis(es) likes sweets Zombie Fact 84: A savage regurg is a rotten regurg Zombie Fact 85: The 3 necrosis spawns has the necrosis' knowledge divided to each other Zombie Fact 85-a: The blade aspect Likes the heavy because of his aggressive rushing and getting right in the enemie's face in combat. The fire aspect like's the assault's aggressive yet and thought out attack, and the acid necrosis likes the medics chemical concoction in the med-kits Zombie Fact 86: A Savage Z-Mech likes to keep small egg pods on its top Zombie Fact 87: There are only 2% of the special species of Abominatic, Chaotic and Voided. Cool and rare Zombie Fact 88: Unlike all the other zombies, the SAS 3 shambler and the runner have knowledge to avoid blockages such as cars, rocks, etc. Zombie fact 88-a: Running around a lot has increased the runners mental health, so in turn, how well he thinks of a strategy Zombie Fact 89: How many total facts are there.. i wonder....AAAAAAA Zombie Fact 90: A savage devastator grew some visible spines on its back Zombie Fact 90-a: A savage devastator drew heavy inspiration from the gruffalo, the 2 of them are good friends Zombie Fact 91: Just like the savage devastator, the savage necrosis' back grows into a spike-ish look Zombie Fact 92: Necrosis spawns are just the same as savage necrosis spawns Zombie Fact 93: I can't even read this Zombie Fact 94: Combot had been actually infected the whole time and sent some sas soldiers to a fake vaccine on their mission Zombie Fact 95: SAS 3 Bloaters and SAS 4 Bloaters are the same Zombie Fact 96: SAS 3 Shambler mutations comes in by different colors Standard, Green, and Red Zombie Fact 97: Savage Devastators' heads are just some very hard rocks with flesh Zombie Fact 98: A necrosis is 25% Physical, 25% Heat, 25% Toxic and 25% v o i d Zombie Fact 98-a: Applies to savage necrosis(es) too Zombie Fact 99: The zombies just want to give the SAS soldiers a hug Zombie Fact 100: The SAS and the Zombies are actually together, just to make games Authors: Inkcovenze#6002, Ayaan_X#3989 and ⎝⎝✗༺PŞ¥ĆĦØ༻✗⎠⎠#2599 (Main Author: Incovenze#6002) Edited by: THANATOS#6805 and Inkcovenze#6002 (Grammar Editor: Inkcovenze and THANATOS | Fact Editor: THANATOS)
26 Votes in Poll
22 Votes in Poll
19 Votes in Poll
So check it out. You guys haven't updated your game since 2016. I have some ideas I want to pitch at you and you really should keep building on the game or make a part 5 or take my ideas to heart. Here are my Premium Guns ideas: Six Shot- Has 6 bullets, a gun that fires a focused purple beam that sounds like a bullet sliding into the chamber Ghost Beam, Goblin Tranquilizer- puts zombies to sleep.Trillionaire- A silent weapon that works without you firing a single bullet. The Red Zone- Fires a rocket that looks like Al-Qaeda just hit a house, ammunition capacity- 2 rockets. Confuse Ray- Confuses zombies. Galaxy Burst- Fires a galaxy that explodes. Star Syrup- Fires blue and red stars that explode. Maybe you add soldiers that appear on the turret menu and that come out of zombies like turrets do. You could have a armored vehicle show up that delivers soldiers plus you could give the soldiers weapons that the characters don't have. Also you could add tanks. You could also add buyable doors. Barricades could be made stronger.
39 Votes in Poll
Can anyone tell me who made the music at the main menu? I've looked around the wiki for a bit and haven't found anything.
I wonder if this wikia has their own discord. If so, may I have the link to it?
Just to breathe a little life in here, lets talk about the zombies that have annoyed you the most. This can be boss or non boss, or a commbination of a few specific spawns. For me so far its usally spitters with beserk, dark minion, and extra strong. Theyre more deadly than dm runners in my opinion since you cant remove acid pools. Even bloaters with acid blood, those slugs just create a olympic sized pool of the acid.
If no one else has noticed, then I'd like to bring attention to a few experinces I've had just to expand our collective knowledge!
Strong boxes have a exponential growth drop rate with how quickly you kill things, for example, if you have a highly augmented ((usually damage and peirce works exceptionally)) CM Jupiter on the end of V.I.P. and activate both spawns for the zomdroids and retreat to the house, when you start to fire upon the zomdroids when they all line up, you will get at the very least 2+ strongboxes that are tier 3 and up, ive even gotten a thulium from this method and 5 strong boxes at a time. Not only that, but I've noticed "natural" drop rates ((non boss drops)) have higher quality gear, especially nantoniums, and strong boxes from collection rewards usually are extremely amped up in value, as in a teir 4 strong boxes at level 40 from collections dropping a red 10**Titan HUD helemt. The only thing i have against my experinces are that on onslaught, this has never happened for me, but it seems on onslaught the enemy A.I. limit is lower than V.I.P., possibily due to it being the first level.
Note: All ive previously stated has been experinced on single player.
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-Sitb (talk) 11:50, May 18, 2019 (UTC)
So I've got a 99% resistant armor to all physical, thermal and toxic.
However I'm still at almost random times actually getting hit through and almost die.
Why is this hapening?
I'm on the Mobile one btw.
Since things are a bit slow here, I made a discord derver for anyone to join. Simply click the link, and once youre in ask for the roles you want! Im open to and and all critisisms to improve the server, so, once you join tell me what you think! ((still adding emotes))
I hope to see you all here!
I was looking through the old photos of the website and i discovered this What is Clauzoron? the image was added on febuary 18th of 2016 on someone's profile, the deleted right after.it doesnt seem that this image appears anywhere else and it looks official, any help about trying to find it's origin as well as if its offical would be appreciated!