User blog:LoverofAllThingsCute/Weapons that I'd like to see in the next update to SAS3 Mobile

Well, here's a few weapons that would be pretty cool in SAS3, and, because the flash version is no longer being updated, these will go to the Mobile version.

S&W M500
A .50 revolver. Enough said.
 * Unlocked at: Rank 1.
 * Cost: (Premium weapon) $2.99
 * Damage: Medium
 * Pierce: 3
 * Ammo Cost: None
 * Mag Size: 5 rounds
 * Fire Rate: 4 rounds per second
 * Accuracy: Very High
 * Firing-Mode: Double-Action (can be referred in game as Semi-Auto)
 * Category: Pistol
 * Reload Speed: Medium
 * Mobility Penalty: Nonexistent

Mamba 7.62mm
This pistol is a beast. 7.62mm RIFLE rounds coming out of something the size of your average pistol? Awesome.
 * Unlocked at: Rank 16
 * Cost: $4,000
 * Damage: Medium
 * Pierce: 2
 * Ammo Cost: None
 * Mag Size: 20 rounds
 * Fire Rate: 3 rounds per second
 * Accuracy: High
 * Category: Pistol
 * Reload Speed: Very High
 * Mobility Penalty: Nonexistent

IMI Uzi
This super-fast-firing SMG comes from Israel, home of some of the best weaponry in the world. And by "some" I mean "all of them".
 * Unlocked at: Rank 30
 * Cost: $45,000
 * Damage: Low
 * Pierce: 1
 * Ammo Cost: $25 for 250 rounds
 * Mag Size: 50 rounds
 * Fire Rate: 10 rounds per second
 * Accuracy: Low
 * Firing-Mode: Full-Auto
 * Category: SMG
 * Reload Speed: High
 * Mobility Penalty: Very Low

CM 901
A modular assault rifle that can be, outside of this game, converted into a sniper rifle. A full-auto sniper rifle? Tell me that's not overkill.
 * Unlocked at: Rank 38
 * Cost: $225,000
 * Damage: Medium-High
 * Pierce: 2
 * Ammo Cost: $100 for 200 rounds
 * Mag Size: 55 rounds
 * Fire Rate: 12 rounds per second
 * Accuracy: High
 * Firing-Mode: Full-Auto
 * Category: Assault Rifle
 * Reload Speed: Medium-High
 * Mobility Penalty: Low

XM29 OICW
OverPowered Combat Weapon. Wait, that would be "OPCW"... Oh, well. It's still a great weapon, especially since it alternates between shooting bullets and grenades. Have fun blowing zombies to pieces after you turn them into Swiss cheese!
 * Unlocked at: Rank 36
 * Cost: $200,000
 * Damage: Medium-Low (bullets), High (grenades)
 * Pierce: 3 (bullets), Splash Damage over radius equal to PAW-20 (grenades)
 * Ammo Cost: $400 for 400 rounds
 * Mag Size: 44 rounds (fires 1 grenade every 10 bullets)
 * Fire Rate: 12.5 rounds per second (bullets), 1.25 rounds per second (grenades)
 * Accuracy: High
 * Firing Mode: Full-Auto
 * Category: Assault Rifle (Special)
 * Reload Speed: Medium
 * Mobility Penalty: Low

APS
The AK-47's more hydrophilic brother. Fires 5.66mm flechettes rather than bullets. Less punch than the AK, but you'll enjoy the fire rate. Ohhhhhh, yeah.
 * Unlocked at: Rank 10
 * Cost: $420
 * Damage: Low
 * Pierce: 1
 * Ammo Cost: $100 for 200 rounds
 * Mag Size: 40 rounds
 * Fire Rate: 10 rounds per second
 * Accuracy: Medium-High
 * Firing-Mode: Full-Auto
 * Category: Assault Rifle
 * Reload Speed: High
 * Mobility Penalty: Very Low

USAS-12
A full-auto shotgun is a good thing to get, as more bullets-per-second is the way to go in this game. And the USAS-12 provides said bullets.
 * Unlocked at: Rank 39
 * Cost: $350,000
 * Damage: Medium-Low
 * Pierce: 5
 * Ammo Cost: $75 for 25 rounds
 * Mag Size: 20 rounds
 * Fire Rate: 4 rounds per second
 * Accuracy: Low
 * Firing Mode: Full-Auto
 * Category: Shotgun
 * Reload Speed: Medium-High
 * Mobility Penalty: Low

QBB-95
Say "ni-hao" to a bullpup beauty hailing from China. 13.3 rounds per second from an LMG? Sounds kinda... average, but still.
 * Unlocked at: Rank 22
 * Cost: $175,000
 * Damage: High
 * Pierce: 4
 * Ammo Cost: $750 for 250 rounds
 * Mag Size: 75 rounds
 * Fire Rate: 13.3 rounds per second
 * Accuracy: Medium
 * Firing Mode: Full-Auto
 * Category: Machine Gun
 * Reload Speed: Medium-Low
 * Mobility Penalty: Medium-Low

M202A1 FLASH
Rockets are always a powerful thing to use. Incendiary weapons are always a powerful thing to use. Incendiary rockets? AWESOME!!
 * Unlocked at: Rank 44
 * Cost: $450,000
 * Damage: Very High
 * Status Effects: Fire for 5 seconds
 * Pierce: Splash Damage over radius equal to RPG-7
 * Ammo Cost: $150 for 10 rounds
 * Mag Size: 4 rounds
 * Fire Rate: 1 round per second
 * Accuracy: Medium
 * Firing Mode: Semi-Auto
 * Category: Rocket Launcher (Special)
 * Reload Speed: Medium-Low
 * Mobility Penalty: Low

RT-20
Massive-caliber bolt-action cannon. Can you handle a sniper rifle that fires 20mm cannonballs?
 * Unlocked at: Rank 1
 * Cost: (Premium weapon) $4.99
 * Damage: Very High
 * Pierce: 8
 * Ammo Cost: $250 for 50 rounds
 * Mag Size: 1 round
 * Accuracy: Extreme
 * Firing Mode: Bolt-Action
 * Category: Sniper Rifle (Special)
 * Reload Speed: Very Fast
 * Mobility Penalty: Medium

XM109
Sort of like a sniper rifle, but it fires a grenade rather than a bullet. As you know, a grenade does more damage than a bullet. Blast away at stuff and have fun. Don't forget about the zombies, though.
 * Unlocked at: Rank 38
 * Cost: $400,000
 * Damage: Very High
 * Pierce: Splash Damage over radius equal to Milkor
 * Ammo Cost: $500 for 30 rounds
 * Mag Size: 5 rounds
 * Fire Rate: 1 round per second
 * Accuracy: Extreme
 * Firing Mode: Semi-Auto
 * Category: Grenade Launcher (Special)
 * Reload Speed: Medium-High
 * Mobility Penalty: Medium

Conclusions
Well, that's about it. I hope you guys like these concepts.