Talk:Shotlite Tempest/@comment-172.243.0.19-20151114231935/@comment-26261967-20151128074425

Yeah, but he only has 5 points in Reload, and I really want to use Hardplate Gauntlets instead of IDSs so I can boost his Heat/Toxic or Physical. That would make the Shocky pretty much useless for anything other than Biosynthesizing, which he doesn't need to do much of because his Armor is around 80/60/60 with max TB (Hardplate Helm, Chest & Legs; Atomic Boots & Gloves). He can double the Damage with HTL instead of Deadly, quadruple the Pierce with Aug + HTL (4 Pierce is DAMN good for 11 flechettes at that spread and ROF), be loading cheaper HD Ammo than the Shocky, reload less, and still be able to net HP with Bio at least against trash mobs due to his high defense. It would be a good long-range weapon since he's only at about 25% Movement even with Sprints, but it can also work at close range (and still have his OC/T/A Flamethrower for most of the tougher zeds).

That was the logic behind my question. I have the DPS essentially covered. Deadly would still squeeze more out of it, yes, but Bio would add that extra utility with HTL making up for some of the lack of Deadly. I guess it comes down to whether or not his Defense will be high enough to make up for the lower DPS from the Shocky when Bio'ing.