Weapons

Weapons are staples of every game in the SAS: Zombie Assault series, and are the primary tools of the S.A.S. in defending themselves from zombies.

Grenades

 * Undead Proximity Mine

Sentry guns

 * Light Sentry Gun
 * Heavy Sentry Gun

Insane Asylum Exclusives

 * 700 Nitro Express
 * M1014

Sentry guns

 * Vickers
 * ADWS

Special

 * Flare Gun "Geco"
 * DENEL PAW-20 "NeoPup"
 * MILKOR MGL-140
 * Mark II

Pistols

 * Beretta 93R
 * Glock 20

SMGs

 * PP19 Bizon
 * FN P90

Assault rifles

 * M1 Garand
 * Beowulf 0.50
 * ZCS Wipeout

Shotguns

 * UTAS UTS-15
 * AA-12
 * SCMITR Bio-shotgun

Machine guns

 * Browning M2

Sentry guns

 * GECAL 50
 * ADWS

Other weapons

 * Grenade
 * Cryo Grenade

Pistols

 * HVM 001
 * Trailblazer
 * Poison Claw
 * RIA 313
 * CM 205
 * Ronson 45
 * Sabre

SMGs

 * HVM 002
 * CM 307
 * RIA 7
 * RIA T-7
 * CM 351 Sunflare
 * Ronson 55
 * Z-2 LMP
 * Phantom

Assault Rifles

 * Ronson 65-a
 * Z-1 Assault
 * Raptor
 * CM Gigavolt
 * RIA 20 DSC
 * RIA 20 PARA
 * RIA 20 Striker
 * CM 405 Planet Stormer
 * CM 451 Starburst
 * HVM 005 G-Class
 * Mixmaster
 * Sub-Light COM-2
 * Hard Thorn

Shotguns

 * HVM 004
 * RIA 30 Strikeforce
 * Mustang
 * Stripper
 * 1887 Shockfield

Machine Guns

 * CM 505
 * HVM 008
 * Z-5 Heavy
 * Ronson LBM
 * Supermarine

Flamethrowers

 * Ronson WP

Sniper Rifles

 * RIA 50
 * Hornet
 * HIKS 5300

Rocket Launchers

 * HVM MPG
 * T-102 Jagdfaust
 * T-101 Feldhaubitz
 * Gebirgskanone
 * Unspecified Missile Launcher (Zombie Mech weapon)

Melee

 * Combat Knife (Assault Class skill)

Grenades

 * M45 Fragmentation Grenade
 * Cryo Grenade
 * Biocleanse Bomb (Medic Class skill)
 * Zombie Antidote (Medic Class skill)

Sentry Guns

 * HVM Heavy Machine Gun Sentry
 * Ronson Cryogenics Turret
 * HIKS Heavyshot Protector
 * Teknoboom Flugkörper
 * Ronson Mk. V Flamer
 * CM Supernova
 * CM Zeus Exclusion Zone

Other

 * Orbital Bombardment Satellite (Heavy Class skill)