Talk:SAS: Zombie Assault 4/@comment-72.70.77.251-20141130162812/@comment-24659969-20141130164104

First, could you avoid making double comments?

Continuing from your previous reply, savage wicker fireball is 6000 damage and it is a tight formation of fireballs. Every boss always has upgrade, zombie mech got missiles, reguritator increased puke worms, necrosis increased projectiles, devastator use more of its shockwave slam, zombie roids numbers and more gunners. For wicker, the fireball number is one of it. With player hitbox, you might take 2 fireballs at once or 3 if you unlucky. One fireball is 6k, two means 12K damage which is pretty lethal for 13k HP, even with 50% DR, it is still 6000 damage.