User:Razgriz Ghost

My internet connection is terrible, so if you send me a message, I may not receive it. If that happens, apologies.

(I actually have the Caffeinated achievement on certain wikis... but my family will usually sue me for it afterwards as I usually stay until near midnight)

Admin note: I only came here for the Devoted badge; you can permaban me after that if you want, but remember to not send me a message. Screw that; the community here is cool, and I like talking to you guys.

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Note: I see a Mission 9 in the game files. You rock, NinjaKiwi. It takes place in/near a snowy factory/lab/industrial building, and is more old-fashioned than the other missions.

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So, after multiple requests I have finally put up a list of things I like and dislike. So here goes:
 * 1) Assault Team: Got nerfed in every way possible; they now die really easily even when maxed out, get left behind on trains and can't even open doors anymore. They also love the sensation of running into hordes of zombies and refusing to ever bring a rocket launcher.
 * 2) Assault Team (legacy): Tanking hits from Savage Wickers while obliterating a large number of Apex zed must be fun.
 * 3) Sublight COM2: Fully automatic sniper rifle (oh yeah, Hornet) with massive crowd control. Heavy duty, general purpose.
 * 4) Vaccine: Excellent storyline for this one, with the best XP rating, and working against time helps.
 * 5) HIKS S300: After finally getting this gun, I killed a Necrosis flawlessly with it.
 * 6) Knife: (cue heavenly music) Close Quarters Combat... the single most powerful weapon in any SAS Zombie Assault to ever exist...
 * 7) Critical Mass: Pretty decent, not creative but still unique. Nice design, too.
 * 8) CM Supernova: Per above.
 * 9) CM Zeus Exclusion Zone (legacy): Per above.
 * 10) Zombie Mech: 10x Savage Necrosis? Grab the heaviest weapons in the stash, kill them in a slow, messy battle. 1x Zombie Mech armed with a Flamethrower and Missile Launcher? Your Assault Team gets wrecked. 2x Zombie Mech? SCREW EVERYTHING! RUN!!! 1x Savage Zombie Mech Elite Extra Fast with an ultra-deadly Flamethrower and a Missile Launcher that kills you in one hit? Wait, is that even possible on singleplayer?
 * 11) T-102 Jagdfaust: Probably the most badass rocket launcher ever built in a video gaming. I mean seriously, a charged glowing energy rod which bursts into a wave of electricity? That needs to be made in real life. (I should do that!)

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 * 1) VIP: The next VIP mission should feature him getting killed when a Savage Zombie Mech destroys his car.
 * 2)  RIA 20 Striker: Massively overrated, and too expensive to maintain.
 * 3) Pay Grade: Not worth it.
 * 4) Hard Thorn: Promethium Boxes curse me with 10*** Hard Thorns. These guns are useless. I repeat. Useless. YOU HEAR ME?
 * 5) Teknoboom Flugkörper: Too overrated. This thing sucks.
 * 6) Heavy: Too often, I am stuck on low health with nothing capable of regenerating my health. Sure, you may have Die Another Day, but that's just it - it delays your death. Hardly worthwile - nothing out there which is currently capable of one-hit killing either me or my Medic; not even a Savage Regurgitator.

Sigh, one of my friends asked me to make a dream loadout on Skype, so here I go. I'll make a few:

My Team is Smarter than Me: Z-1 Assault, HVM 001 | Adrenaline 1, Assault Team 25.

Cleanup Soldier: Sublight COM2 (Overclocked, Deadly, Adaptive), HIKS S300 (Deadly, Tenacious, Race Modded), Mustang (Race Modded, Deadly, Pinpoint) | Shotlite Hummingbird H/P1, Rubicon Power Assist, Titan IDS 01, Titan MEM Sprint | Assault Team 25, Adrenaline 25, Fast Movement 15, Killing Spree 15, Fast Reload 15, Field Supplies 3, Close Quarters Combat 1, Stim Shot 1.

Derp Teamplayer: Z-2 LMP, HVM 001 | Medkit 25, Final Farewell 25

Alpha Virus Tank: CM Gigavolt (Piercing, Deadly, Overclocked), 1887 Shockfield (Deadly, Race Modded, Adaptive) | Full Spaceskin Suit | Close Quarters Combat 25, Health Regen 25, Stim Shot 25, Assault Team 25