User blog comment:BossesBeware/Assualt Vs Medic Vs Heavy/@comment-16137132-20140818025710

I like assault the best. Everything's average but high at the same time, and is the only class that can permanently increase attack of the guns, so you don't have to try your luck with the strongboxes. It's true that assault doesn't have any special features, but so far i find the knife useful (even though it's only level 1) for stalling zombies, deadly force to increase attack, stim shot to GREATLY increase survivability and adrenaline to rush to boxes in the end. You notice i don't talk of assault team, because i think that's a major spoiler of the game. Mine's at lvl 5 and i find it enough to stall zombies. I absolutely loathe the people who have lvl 25 assault team and nothing else, being super useful for around a minute then suck balls for the next 2 minutes. The aim is to kill zombies YOURSELF, not call in help every 2 minutes and watch the AI do the job. But regardless, assault team is very powerful.

I dislike tanking as i believe you don't need to tank if you move around quickly, which the heavy does not. It trades the assault's offensive skills for defensive skills, but the point is, why do you need to tank if you kill the enemy first? Offense is the best defense. If you can't manage a few zombies, then either you play too badly or the guns suck. If you are trying to tank damage from a boss, think again. I find absolutely NOTHING useful in the heavy's class, except for Die Another Day when the team really needs that very desperately (I.E. Nantonium box on the ground). Even Aerial bombardment sucks compared to the lvl 20 skill of other classes.

I play medic very supportively, though his offensive capabilities are not to be doubted. My grenades are all low levels but i see the HUGE potential in it, though i haven't bothered levelling it up yet. I find medic a very fun class to play with. The only reason i don't do it as much as assault is because i haven't the heart to grind through the lower levels. At any rate, the medic kit is superb at level 20 or above. Healing aura isn't much good, so i just put 1 point on it. Final Farewell could be useful occasionally, but i find that if you're doing solo, you don't need it and if you're supporting, the cannon fodder (i mean, teammates) will take all the damage. Rarely when i get ambushed by acid or shadow minions does it come to use, but whatever. The defibrillator skill is great as it grealy upgrades the reviving speed and revived health of teammates. I did not upgrade bad blood, and that's the thing i dislike about the medic. It has no last resort skills (unlike CQC for assault and brutal push or something from heavy). Still, with sufficient speed and energy and medic kits, you're all good to go

so imho, Assault > Medic >>>>>>>>>>>>>>>>>>heavy