Talk:Nightmare Mode (SAS4)/@comment-27003001-20170415112250/@comment-31959743-20180301205903

Upon being damaged, the player has 10% chance of mutating into a Savage Nightmarish Boss of the player's level category. Infected players have five minutes to infect or kill all uninfected players, or the infected will be kicked from the game.

Hellgate Mode does not allow the purchasing of support and ammo during the duration of the game.

All Hellish zombies are immune to stunlocking and are persistent enemies.

Players can harm each other (bullets collide with players, grenades harm players, etc.).

C'mon guys, help me with this conception description!