Board Thread:Questions and Answers/@comment-27403156-20160106150443/@comment-24659969-20160106170202

Depends on your stuffs:

Do you kill zombies on your team? As lv. 100 Assault, Killing spree is easy to achieve. This gives you a boost of 150% damage off from weapon stat.

Example, a round goes for 5 minutes aka 300 seconds

You got a gun with 1000 damage, and 10% crit for extra 100% damage (aka just Assault rifle mastery + helmet augment for example)

Max deadly force will add it by 25%, so you got 1250 which when crit becomes 2500 so the crit average damage would be 1250 x 10% chance = 125 add = your average for the whole round would be 1375 damage

But, max KS gives you 150% damage, says you only managed to keep it activated for just 100 seconds of the match which is 1/5 of the game duration

1000 damage x 1.5 = 1500 add for 1/5 stage = 300 added offensive power, add crit 1000 x 10% (crit does not stack with damage buff not affecting gun stats) = 100 = total offensive average is 1400 which 25 points higher than DF. This only assume you only have KS activated for 1/5 of the stage. The fact is, with the number of zombies on higher level, you can easily achieve KS. Most high level assault usually managed to keep KS activated for about 50% to 80% in normal or apocalypse, to 90% in nightmare or to almost 99% uptime in LMS. Even during bosses usually a good assault would manage to keep their KS activated somehow, except if the boss battle is too prolonged (which usually caused by poor equipment or build).

The calc does not even count the added piercing.