Talk:Sub-Light COM2/@comment-26971153-20150126190152

For future readers:

This weapon's Damage per Second (factoring in reload time) is about 82% [about 90% for the version] that of the Striker, providing you can click at least 10 times per second. (I can click 7-9 times per second, so I'd take the COM2.) HOWEVER, the COM2's ammo is half the cost, and considering the Striker's lower damage per shot, you have to spend 2.78 [3.1 for the version] times as much money with the Striker to deal as much damage as with the COM2.

If you get 10*** for both of them, go with the COM2. The striker needs two augments (Deadly, Tencious) to double its firepower. The COM2 can use those two slots (for Deadly and Overclocked) to quadruple its firepower!!! Then you can get Capacity/Race Modded for more firing time, or Adaptive if you're constantly fighting Chitinous Hide zombies, or you want to use the COM2 against Mechs, Loaderbots, ant the Physical Necrosis Spawn.

HD ammo doesn't affect DoT, at that's what everyone tells me. :P If that's the case, then the COM2 (with the HD ammo mastery) would deal 1200 damage per shot, whereas the Striker would deal 737.5 (487.5 damage + 250 DoT) damage per shot.

Do the math: the Striker deals 1.1 [1.2 ] times as much Damage per Second as the COM2, but you need to spend 2.78 [3.1 ] times as much money just to deal an equal amount of damage.

I'm biased, but the only time I'd consider taking the Striker instead of the COM2 is if the COM2 had no augments.

There. I';m done ranting. I hope this is helpful.