Talk:Augments/@comment-98.169.8.151-20141219212210

I've noticed that the level 1 cost of deadly, overclocked, and piercing augments of any gun is actually equal to the base selling price of the weapon, had it not been capped at $4000 or $10000 [RED] to begin with. For example, a normal Starburst would have sold for $5948 instead of $4000, had its base selling price not been capped. The same cannot be said for armors, though.