Talk:Nightmare Mode (SAS3)/@comment-192.5.215.226-20150303155657

Vaccine: much easier than Onslaught, in my opinion. You don't need as much firepower because of easy chokepoints, and the spawns are more predictable. The time constraint is not much of a problem unless you get held up by a sav dev for the mid-boss.

Onslaught: a pain because someone on your team needs to kill the back nm spawns with a rocket launcher first or you're most likely screwed later on. That, and it's difficult to avoid getting tagged by random zombies (especially dark minion, considering the small map), since they also come from the opposite direction you're defending.

Power Out: second easiest map, as long as one guy kites out the mid-boss from the start area. If you're not confident your team can survive the last boss fight, you can drag the boss and loaders into a corridor so that your teammates can revive. I've done it before with only one other player (your death count will rise, though).

VIP: easy if your team stays together (most of my nm VIP games didn't do that). Make sure you stay alive, and retreat if you need to when you trigger a spawn. Though the VIP is super tanky, he's still a sitting duck if you're down and can't kill the zombies that are attacking him.

Survivors: fairly easy map, difficult last boss fight if you're not prepared.

Last Stand: easiest nm map. Zombies only come from one direction. Only ever becomes difficult if a bloater/shielder wave comes for the last boss.

Pods: really, NK? If it didn't lag so much, it would be significantly easier. Since there is a spawn cap in the boss pod room, nm spawns will start coming out of the small pods you may have broken half a minute ago. Oh, and the zombies that come out of minion pods don't add to the spawn cap, creating even more lag.