User blog comment:Helios Ex/SAS4 seems to be becoming bad./@comment-26512782-20150820222614/@comment-172.243.0.19-20150824131006

I made the first reply above (logging in is a pain on this device). The problem isn't them owing players anything, it's them neglecting what is clearly a flagship quality game (especially on Mobile, where everything seems so polished on the surface despite all the unaddressed bugs). They could keep loads of players interested and active if they wanted to, but that would be a long-term plan and that's not how the greedy app market works, apparently.

What really sucks about Mobile's current state is that it is costing them players (at least 7,000 since the last update if Live Event participation is any indicator) and their monetization model seems to have been borrowed from other companies who are now struggling because of their short-sighted greed. Honestly, I'm convinced that early mismanagement of the project and ineffective monetization has forced them to abandon Mobile already. It's aggravating to see it stagnant before it even really got truly awesome, and all because they wanted to make AAA money with nothing more than indie effort. Sad. :-(

- MTR