Talk:Mixmaster/@comment-27674408-20160127034429/@comment-24659969-20160208174900

Honestly, depends on conditions related to your build and other equipments.

Bio is viable choice for mixmaster under these circumstances:

1. You have other guns with adaptive augment. If you don't have side main-gun with adaptive, Bio is still an option for 4th slot.

2. You do not have a reliable HP regen

Tell me for what reason you others simply saying bio sucks? Bio never sucks, any augments never suck for mixy. It is depends on the purpose whether it fits your need or not.

Skeletonized works for mixy due to its 20%+ move penalty, race modded gives survivability in literal since you shot more often, capacity increase dpm literally but less than pinpoint under crit build with big reload reduction, piercing if you capable to line up enemies, adaptive gives big boost if the enemy has resistance and you are not playing medic or does not have reliable alt gun, biosynth is fit when you got those conditions mentioned above.

Also I can not even give a good answer because the TS does not state what is his/her build at all. Example, playing as medic with medkit maxed and adequate energy regen = Biosynth is not recommended since you already have big HP regen, instead take a damage-related augment.

But, if you are playing such as glass Heavy with 25 Crit, HTL, BAE and Tough Body with no tissue repair augment at all or such. Biosynth is good then.