Talk:Glitches/@comment-26453167-20180205204726/@comment-25302371-20180205230603

when the hosting player doesn't have enough processing power on a performance-heavy events like that of last stand's fuckload of zeds coming all at once or meltdown shit optimization itself+cave event combo, the whole lobby breaks. The game should be migrating host but then the host's flash is broken but he's not actually left the game yet, so it kinda gets stuck like that. It's more of the flash itself's glitch than the game's.