Talk:Augments/@comment-184.174.129.154-20140808043200

I feel like it needs to be stated that rescuscitating is not reduced by the total percentage of reduction. Just loaded down a HVM Kevlar Helmet[RED] with 35%. Combined with my vest and abilities, which gave me 45% reduction, I should have gotten 24 seconds off my respawn times. Boy was I annoyed to find that my helmet only gave me a further 4 seconds off. Also, all reductions to respawn time seem to be slightly less powerful than they should be. With no other reductions, my 1 point in Recovery Time should have given me three seconds off. It only gives me 2.7. Likewise, my Helmet with 35% reduction should have, after that, given me either an additional 9 seconds off, or if it was calculated all at the same time, 13.5 in full. I ended up with 20.7 seconds, a reduction of 6.6 seconds. So, what I'd like to know is, am I missing something, or is my calculator broken? Because, no matter how I type it into my calculator, it just doesn't add up. It comes to mind that reduction becomes less powerful the more you tack on, but I'd like to know exactly how it works.