User blog:Sarcastos/Post Contracts Update

I like it. Nice to see everyone more vulnerable, especially those guys who have gotten complacent with their 99% resists and play by standing there getting pummeled by massive bosses without taking any damage. I also got weaker but as a speedy glass cannon I'm used to evading zombies. And situations where you get surrounded by a circle of converging zombies, and you have like one second to decide which side to blast your way out of and escape or die if you take too long/make the wrong choice.

Even though I was one of those rocket spammers, deep down I'm kinda glad they fixed that glitch. Now I actually have to be more active while playing instead of popping adrenaline and hitting the spacebar. (I remapped the reload to spacebar after accidentally sending out like 10 turrents not too long ago.)

Now with reload nerfed and fixed, I thought rocket launchers would be less effective as a weapon, but in a recent nm game on Ice map, I proved myself wrong: