Glitches

Glitches are when something not meant to happen occurs in a game's code, and can produce a range of effects. Practically every game has glitches, and the SAS Series is no exception. Some in SAS: Zombie Assault 3 are:
 * Zombies moving through walls (other than the Shadows)
 * When walking near Barricades, Swarm Zombies will start attacking them, even if they are in the inside of the area.
 * The parasite worms spawning a while after a Butcher has been killed.
 * Grenades will bounce off of walls/objects repeatedly when thrown as the last Zombie of the last wave of a map is killed. NOTE: Due to it being a closed in space, this works excellent in the Farmhouse.
 * In the Karnivale area, the red and yellow striped tent can be shot at, and, of course, the bullets will just ping and dissipate, which is normal. However, if fired at from the right side, the bullet will go over top of it.