Talk:Heavy class/@comment-25916586-20150519032822

Thinking about making a concussion based heavy. I want it to be able to run around fast with a hotspot, concussing everything. Give me some suggestions please.

25 Concussion

10 Body Armor Expert

20 Tough Body

10 Fast Reload

? Fast Movement

? Heavy Gear

1 Hold The Line

1 Die Another Day

1 Critical Shot

If my math is right, I have 68 skill points spent in that. That leaves 40 skill points left for fast movement and heavy gear. What should the combination be to be optimal for a hotspot, which I plan on using as my main gun? I'd also appreciate any other suggestions.