User:A Wikia Contributor 9337

What should I write here?

My SAS 4 characters
(I've only been playing for around two months, and I have school, so I don't have all the time to play. BTW, my time zone is UTC-8)

Medic:

lvl 42

Sidearm: 10*** Mustang with deadly, race modded, adaptive

Primary 1: 10*** Ronson WP Flamethrower with capacity (preaug), tenacious, adaptive

Primary 2: 5*** 1887 Shockfield with deadly, adaptive, capacity

Skills: 8 fast reload, 11 fast movement, 8 medkit, 2 pay grade (for lvling up), 1 biocleanse, 1 antidote, 4 crit shot, 1 protective aura, 4 BAE, 2 energy regen

Heavy:

lvl 8 (Just made it)

Sidearm: 4** RIA 313 Piercing capacity (all preaugs)

Primary 1: 3* RIA 20 DSC skeleton (preaug)

Primary 2: 4* RIA 30 Strikeforce overclocked

Skills: 1 fast reload, 2 fast movement, 1 health regen, 1 tough body, 2 hold the line, 1 die another day

Medic
Sidearm: 10*** Mustang with deadly, adaptive, and race modded

Primary 1: 12**** maxed Black Hornet with deadly, overclocked, pinpoint, and adaptive

Primary 2: 10*** Black 1887 Shockfield with deadly, adaptive, and capacity

Head: 10** Black Dragonfly helmet with Target assist and Smart target

Chest: 12*** Black Special forces vest with Fortified, Hazchem, and Heat resistant

Gloves: 12*** Black Titan IDS 01 gloves with Nimble, Heat resistant, and Fortified

Legs: 12*** Black Medusa Pants with Body Fueling, Hazchem, and Heat resistant

Boots: 12*** Black Titan MEM Sprint boots with Revitalising, Heat resistant, and Machine assisted

Skills:

8 fast reload, 20 fast movement, 25 crit shot, 2 energy regen, 20 medkit, 23 BAE, 10 biocleanse bomb

Assault
Sidearm: 10*** Mustang with deadly, adaptive, and race modded

Primary 1: 12**** maxed Black Hornet with deadly, overclocked, pinpoint, and adaptive

Primary 2: 10*** Black 1887 Shockfield with deadly, adaptive, and capacity

Head: 10** Black Dragonfly helmet with Target assist and Smart target

Chest: 12*** Black Rubicon Power Assist with Fortified, Hazchem, and Heat resistant

Gloves: 12*** Black Titan IDS 01 gloves with Nimble, Heat resistant, and Fortified

Legs: 12*** Black Medusa Pants with Body Fueling, Hazchem, and Heat resistant

Boots: 12** Black Titan MEM Sprint boots with Heat resistant, and Machine assisted

Skills:

5 fast reload, 18 fast movement, 25 crit shot, 25 adrenaline, 25 deadly force, 1 killing spree, 1 stim shot, 8 BAE

Alternate Skill build:

6 fast reload, 18 fast movement, 25 crit shot, 25 adrenaline, 25 killing spree, 1 stim shot, 8 BAE

TANK Heavy
Sidearm: none

Primary 1: 12**** maxed Black HIKS 3100 with deadly, overclocked, adaptive, and skeletonized

Primary 2: 10**** Black Shotlite Tempest with deadly, overclocked, piercing, and adaptive

Head: 12*** Black Titan IRN HUD with Target Assist, Body Fueling, and Smart Target

Chest: 12*** Black Hardplate Chest with Fortified Hazchem, and Heat resistant

Gloves: 12*** Black Titan IDS 01 gloves with Nimble, Heat resistant, and Fortified

Legs: 12*** Black Hardplate Leg Protection with Fortified, Machine assisted, and Heat resistant

Boots: 12*** Black Titan MEM Sprint boots with Fortified, Heat resistant, and Machine assisted

Skills:

6 fast reload, 7 fast movement, 18 BAE, 5 health regen, 25 tough body, 1 crit shot, 1 die another day, 25 hold the line, 20 heavy gear

Overall

 * 1) Hornet. INSANE DPS when cored to the max. Even on the medic build i listed above, it averages 570k DPS in the long run with crits.
 * 2) 1887 Shockfield. The mob and boss killer. One of the few guns that's good at both.
 * 3) RIA 20 Striker. VERY good weapon early to mid game.
 * 4) HIKS 3100. Another of the few guns that's good for both bossing and group killing.
 * 5) HIKS S300. TONS of damage per shot.
 * 6) Mustang. Best pistol in the game. Basically a lighter, shotgun version of the MPG.
 * 7) Luftplatzen. BURN BURN BURN THESE SHIELDS.
 * 8) Mixmaster. A lot of DPS, and somewhat good for group killing.
 * 9) Shotlite Tempest. Lots of DPS, good for concussion. Would be much better if pierce was higher.
 * 10) Proposition. Only good LMG.

Things I like about SAS4

 * Graphics.
 * Nightmare update.
 * All the weapons i listed above.
 * Rounding up zombies in a horde and unleashing them against other people in LMS or Alpha virus.

Things I dislike about SAS4

 * Dark minions. If they can pass through walls, shouldn't they pass through your body harmlessly?
 * Pre-augs (Pretty sure the only point of them is to make people kill themselves. Like "OMG I GOT A 10*** RED HORNET! (but came with bio, skeleton, race modded) FUUUUUUUUUUUUUUUUUUUU!!!!!")
 * People who leave or are noob callers.
 * Crap nanos. Now i even get better stuff from like titaniums than nanos.
 * Troll high rollers and boxes in general. Right now, I keep getting armor, and I really need better weapons. I'm sure that when I need armor, I'll get weapons. And high rollers just make your game give crap boxes.

SAS4 ideas

 * More classes, like an engineer than can build unique weapons and turrets, or classes that specialize in certain weapons/damage.
 * MLG mode
 * MLG weapons that are more powerful than black weapons. Their stats are however many times the version increases the normal version. You can get them from MLG boxes, rare drops in MLG mode. They also can be cored up to 14/5.
 * 1% chance that an MLG box will contain the Ultimate MLG weapon (it always comes 18/6, but you can core base stats to +75%).
 * MLG mode, unlocked at 100 million XP, most zombies are nightmarish, if not nightmarish, they are MLG zombies, which have every buff, 12x health and damage, 2x size, and 1.5x speed.
 * Difficulty determined by sum of XP on players.
 * MLG bosses have 3x health, 2x damage, 2x size, +30% resistance to everything, max 100%. They also always come with at least one buff that is extra strong, berserk, dark minion, or extra fast, and can come with any amount of buffs.
 * There are 3 boss fights.
 * Zombies spawn in larger amounts, lots of purge nests and pods, and bosses will be VERY hard (like a 600 million XP game having 3 MLG savage necros.
 * Every MLG boss will drop 2-4 boxes and 2-6 cash packs, each pack giving an amount depending on the boss's difficulty.
 * One of the final bosses has a 10% of dropping an MLG box.
 * 5% chance that any box dropped from a boss will give a black key or elite core.
 * Utimate MLG weapons stats:

(Disclamer: Everything said above is a stupid joke and should never be implemented)
 * Nerf dark minions (like ignore at most 90% of your armor instead of all of it)
 * Make assault better. (I think assaults die too easily unless you are skilled.)
 * Cores should drop from black boxes or events.

Weapons
Teknoboom (tell me if these translations are right) HIKS CM Implement black turrets, black pistols, and unreleased weapons (except balance them)
 * T-103 Giftkanone (meant to mean "Poison cannon)
 * Adlersturmer (meant to mean "Eagle Striker)
 * HIKS A100
 * HIKS 4300
 * CM 750
 * CM 830
 * CM 101
 * CM 140
 * CM 666