User blog:Sbin2/What I Expect to See on SAS5

I know it's far away, but this is list of things at is too major to add in SAS4 as an update
 * Weapon Attachments that gives more buff than augments that can be augmented
 * AI Buddy from SAS3 mobile :D
 * Zombies that can give negative buffs to the players
 * Zombies that can give positive buffs to nearby zombies
 * seperation of "Skills" from "Stats" as skills are abilities and stats are permanant buff
 * More skills that give buffs to nearby players like Medic's Protective Aura
 * Something to knockback zombies
 * Play AS zombie on some point of some missions (well, that can mean a warfare with use of zombies...)
 * PvP
 * Humans as enemies
 * Different abilities on different guns
 * Stat that lets you carry more guns
 * Gun pick-up in middile of the game with some slots just for in-game guns. Those guns can be kept or sold at the end of the game.
 * Mid-game temporary power-ups