User:Chrs36

Just an average guy with above average gaming intelligence. People can learn from me, but they choose not to. My luck, however, is pretty bad... Sometimes I can find good stuff.

My Usual Loadout

 * 3** Trailblazer (Deadly, Piercing)
 * 10*** Ronson 55 (Deadly, Overclocked, Piercing)
 * 6** HIKS S300 (Deadly, Tenacious)

Things That Would Improve the Game

 * First off, we should get compensation XP for masteries. I was level 65 when they came out, so that's a LOT of XP I, and others missed out on.
 * Nerf zombie modifications as follows
 * Berserk gives 3x attack speed, but reduces attack range.
 * Extra Strong gives 2x damage, but the zombie moves half speed.
 * Extra Fast zombies move 50% faster, but lose 25% maximum HP.
 * Acid Blood gives 75% resistance to Chemical Damage, and creates an acid puddle that deals 100% attack damage over 3 seconds. Leaving the acid puddle cancels this effect. In addition, the zombie takes 25% more damage from Fire based weapons.
 * Fiery Skin gives 75% resistance to Fire Damage, and the zombie deals 100% attack damage as Fire Damage, but takes 25% more damage from Chemical based weapons.
 * Poisoned Limbs deals 100% attack damage over 3 seconds, but cannot affect Extra Strong zombies.
 * Chitinous Hide gives 75% resistance to Physical Damage, but takes 25% more damage from Energy based weapons.
 * Energy Resilient gives 75% resistance to Energy Damage, but takes 25% more damage from Physical weapons
 * Regenerating restores 5% of the zombie's maximum HP every 1 second, but the zombie does 10% less damage.
 * Dark Minion allows zombies to pass through walls and ignore 50% of target's armor, but the zombie takes 10% more damage from all sources.
 * Additions to the store (to be purchased with in-game money)
 * Strongbox of Armor: Contains one piece of random armor. (1/2x cost of titaniums)
 * Weapon Strongbox: Contains one random weapon. (1/2x cost of titaniums)
 * Weapons Cache: Contains three random weapons with two full clips of HD Ammo. (4x cost of titaniums)
 * Armor Cache: Contains two random pieces of armor that both have all empty modification slots. (4x cost of titaniums)
 * Imported Weapon Strongbox: Contains one Exotic weapon (Stripper, Sublight COM2, HIKS S300, Trailblazer, etc.) [8x cost of titaniums]
 * Expand on the second Campaign of Boreas and the two mystery planets behind it.
 * Make Steel Strongboxes nearly impossible to pickup by level 50.
 * Decrease rarity on all strongboxes rank 5 and up.
 * Improve loot quality of Nantonium and thulium Strongboxes.