Clown Zombie

Clown zombies, sometimes known as suicide clowns, are a type of zombie featured in SAS 2:insane asylum.

OVERVIEW
The clown zombies are first encountered on round 6, where 2 of them come to attack. Fairly rare(for lower levels, higher waves you will find them everywhere). Their indicating noise is a bugging laugh.

ATTACKS
The suicide clown's only form of attack is to run up to the player and explode. The explosion can do medium damage. This is often excruciating in later levels, especially when the player is boxed into a very tight space (south cells make a good example) as clowns reach the player in a matter of seconds, even with the MP5 or even the puny P226. However, there is a delay of about 3-5 seconds before the explosion. If the player is in a large space, they have the ability to outrun them, assuming the player has a weapon with high mobility.

TIPS AND TACTICS
A clown- breached barricade is nothing to get too spooked about. Pros keep plenty of turrets about them.

Clown zombies have excessive health. Although not quite as much as a demon, It can be a pain to kill them. Keep an LMG or big assault rifle with you.

It will only take about 5 clown-explosions to kill a player without badass-ness. Don't let yourself get boxed into a corner with zombies piling in, keep in open space, the mess hall for example.

ADWS turrets can make quick work of clown zombies.

Rond 20- onwards, you will face clowns all over the place. If camping, make sure you have any places the zombies can come in behind you secured with turrets, or else you will be surrounded.

TRIVIA
Clown zombies appear to bite the barricade to get in, but all they can do to the player is explode on them. Odd, as the clowns do attack barriers not by exploding on them.

Many players compare the clown to the demon. The clown does not have nearly enough health to rival that of the demon's.