User blog comment:Bryan Kwok/What guns do you use/@comment-24659969-20141128054118

My guns are always in ***10 grade and of course, for subs:


 * Trailblazer x2: Deadly, Adaptive / Piercing, overclock . One with piercing on my medic, the other with adaptive on Heavy


 * Ronson 45 for my assault: Deadly, overclock, pinpoint
 * Mustang only on my heavy: deadly, overclock, pierce. Exception for this one is not

Main guns:


 * Shockfield 1887 each for a class: Deadly, overclock, pinpoint
 * Hornet: deadly overclock pinpoint, the Heavy spare got Deadly, biosynth, overclock
 * Sublight com2 x2 for medic, one for others: Deadly + piercing (ok, joke 14 pierce) + overclock, the other one got deadly overclock skeletonized for medic. On assault, it got biosynth and for heavy it got pinpoint instead skeletonized.
 * HIKS300: Deadly, overclock, tenacious for medic. The one on heavy got pinpoint instead tenacious and assault have pierce
 * Stripper only on Assault and medic: tenacious, overclock, pierce for both
 * Feldhautbitz x2 on Heavy: skeletonized, overclock, deadly and the other one got enlarged instead skeletonized
 * Gigavolt on medic and heavy: deadly, overclock, pierce (on HtL, that enhanced 14 pierce can arcs over the screen)
 * HVM MPG on Heavy: Deadly, overclock, pinpoint
 * certain-homing-launcher on Heavy: deadly, overclock, enlarged (okay I am a fool, experiment only)
 * Ronson 55 (SMG) on Heavy: Deadly, overclock, pierce
 * Mixmaster one each class: Deadly, overclock, pinpoint (heavy) /adaptive (medic) / pierce (assault)