User blog comment:Fredy-san/Under rated stuffs part 3/@comment-27374562-20151214085245

Mobile: I can see your point about Assaults. The only problem is that Adrenaline is essentially the ripcord to Killing Spree's chainsaw. In upper Waves in Apocalypse (and pretty much ALL the time in Nightmare Mode), KS becomes a lot harder to trigger if you're using a weapon with a low Capacity (such as a Shockfield, which is a Glass Cannon Assault's best odds for survival when Aug'd with Biosynthesis). Speeding up the ROF and reload time on a weapon like that by 50%+ is sometimes necessary, especially if you're facing tough Resistant enemies (like Apex Bloaters) without an Adaptive weapon. Max Adrenaline plus a weapon with a high base ROF (15+ RPS after Augs) makes KS triggering a breeze, and allows the a Glass Cannon Assault to get that KS bonus set up early on during any encounter. This doesn't always help with Bosses, but there are ways to use a mob to keep KS going while you're engaging a Boss. It just takes skill.

Deadly Force becomes more useful for Bossing if you're playing Nightmare Mode, but ultimately the sacrifice made in terms of Adrenaline/KS doesn't seem to be worth it in the big picture given how much time is spent mobbing during any given match (especially considering that your most DPS-focused Assault won't ever be able to Boss as well as a HTL Tank Heavy).

Trust me, I REALLY wanted to like Deadly Force. I had a Level 100 Assault Build that had DF maxed. Even with max Critical Shot and some points into KS, it just didn't have the DPS output that a max AD/CS/KS Glass Cannon can achieve.