Talk:HIKS 888 CAW/@comment-23.28.188.245-20160402025302/@comment-98.169.4.13-20160402164934

The hitbox of the CAW is the same as that of other guns in SAS 4. I would argue that the hitbox size in SAS 3 was smaller. Most of the guys I see running around with the CAW use it like a Hornet, spraying like crazy. For once, an SAS 4 weapon wants you to actually aim, not rush with it. The OP isn't wrong about it being gimmicky, but the CAW is extremely powerful in the right hands.

Though there's no single situation that anyone would need to use the CAW, you can take advantage of any situation where zombies line up. This occurs more often than one would think. Since the pathing algorithm of zombies is really simple, you'll notice places where zombies tend to line/bunch up. Backpedalling will allow you to exploit this, even on worms. This allows the CAW to shine in maps like VIP, where walls are pretty much everywhere.

Overall, the CAW is a very skill-demanding weapon, and the least user-friendly of the three 400-coin premiums. Most people that call it out for being bad aren't wrong (especially since you can't eliminate immediate threats around you), but neither are they skilled enough to utilize it IMO. Using it on a glass build is the best learning experience, as with all other guns (teaches you to dodge, use cryos, etc.). In the end, I still agree that the Torment is the best choice out of the three, since DPS and better self-defense.