User blog comment:Bing445/Mobile guide/@comment-24659969-20160131085408

Regarding primary augment of Rubicon power assist, for this armor, it is a viable option to take body fueling and tissue repair instead defense fortification especially on higher level where the bodyfueling multiplier gets higher. You can alt the tissue repair to physical defense though, but dont take heat or toxic due to low base stat of power assist on those two.

As medic, it does not really need fast movement due to biocleanse bomb so you can move few or some points to other stuffs like increasing your medkit level or biocleanse bomb as increasing those two literally reduces energy consumption needed to achieve same result for the active skills.

-- You can not simply give end build up for newbie, you have to line out the skills should taken early and which should be taken last.

ie lv 10 build for Assault: 1 knife 1 stim shot 5 reload (can sub to 5 fast move and 1 reload instead) 1 fast movement 1 adrenaline 1 crit

Although it looks spread out, these skills I mentioned gives best starter stats around for glass cannon build. Why I don't give high adrenaline? In early level, you don't have much money to waste on bullets. Simply using adrenaline = increase over-shot numbers. It is better to play on slower pace and take aim for every shot.

-- Adaptive and biosynthesis... How about if you bring both? One gun with biosynth, another with adaptive. Even before coring my twin shockfield with fourth slot, I used that. The nightmarish buffed creeps number does not even reach 1/4 of total creeps in NM lv 250+ let alone if early below NM lv 100 only like 1 out of 24 has it. Also the number of creeps with buffed normal resist is not even like 1/3 of the rest total creep.

As adaptive to biosynth says "You don't heal if you don't kill" then the counter from biosynth to adaptive is "You don't kill if you not even staying alive", that is why not have both (again) ? You got 2 primary and 1 pistol gun slots anyway. Put biosynth on your pistol or anti-mob gun, put adaptive on boss gun. Easy right?

In desktop version since I am playing legit there, I lucky to have mustang **7 early, put deadly and biosynth on it. Got a HVM shotgun, not much zombie have resistance yet on early level. -- Regarding when to join NM. My advice: Just join and start grind the NM stuffs as early as it is available.

Tbh, I rather be partied with immediate 4 party squad with other 3 members at lv 40s for a total of +120 lv than re-queuing over and over for more than 10 minutes just to have a lv 100 join up added with a single 35 to even the same team level total. I just want to get into NM fast, done fast, spend out all my daily tickets and go to bed after.

Not to mention if you not start grinding immediately, you might miss a core, black key or box, etc etc. If you are playing legit of course.

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I objected if Heartburn being useless:

Even planet stormer which you put in red there has lower DPS than Heartburn with or without counting reload and caps. Only the more common drop rate, 10% movement and ammo cost made it better. Drop level is same btw.