User blog comment:SkyrunnerM35/What weapons do you like and dislike?/@comment-26659606-20150907192333

Most and least favorite weapons for each class (also includes honerable mentions):

Top Gun in each SAS4 gun category (so far for me) and honorable mentions:

Please note that I list only guns that I HAVE USED BEFORE. Honorable Mention- Poison Claw: Very devastating in the correct hands, especially due to its high DOT. Probably the best bossing pistol so far. Honorable Mention- Mixmaster. High ROF, decent damage, and excellent capacity make it EPIC. A bit heavy for an assault rifle though. Honorable Mention- HVM 004. Well balanced and easy to use. The ONLY good HVM weapon. Has decent damage, acceptable movement penalty and capacity, and good ROF (for fast fingers) make it the "sleeper" of SAS 4 guns. Note that I don't know how to use a Stripper correctly and that the 1 ROF of the RIA 30 Strikeforce just does not fit my playstyle.
 * Pistol: Ronson 45. What a crowd shredder of a pistol. Awesome, but somewhat rare.
 * Assault Rifle: Raptor. Lightweight and damaging, with a unique 3 round burst that I enjoy. This gun bursts through crowds and bosses alike. My favorite assault rifle.
 * Shotgun: 1887 Shockfield. The Magic-Eraser of SAS 4 guns. However, a tiny clip of 5 still scares me every time I use it.

If you want to know the meaning of sleeper (besides a sleeping person, etc.) Check this video:

☀https://www.youtube.com/watch?v=GJc93-U9jqo Honorable Mention- Hornet. Very versatile weapon with high damage and pierce, and low movement penalty. Good for bosses and crowds alike, but has a relatively slow ROF. Honorable Mention- Ronson 50. Another one of three SMGs that I'm willing to use. 4 pierce and decent damage make this SMG actually good for crowds. However, it's in accuracy is noticeable, and you can replace this with a Ronson 45, which frees up a primary slot. Honorable Mention- T-102 Jagdfaust. The most versatile rocket launcher I have ever used, with good damage, quick reload time, and a relatively low movement penalty. Honorable Mentions- Proposition. Nice damage per shot, massive clip, and high ROF make it extremely devastating. However, with a 60% movement penalty and 5 second reload, this isn't a gun for everybody.
 * Sniper Rifle: HIKS S300. Very simple playstyle, extremely high damage, and the fact that it barely needs augments make for a simply EPIC weapon. The ROF could use some improvement, and its really rare. Still my favorite SAS 4 weapon.
 * SMG: CM 351 Sunflare. Giant clip, decent damage and 2 pierce make this one of the only usable SMGs and my favorite SMG. It's also VERY accurate.
 * Rocket Launcher: Luftplatzen. Useful and cool triangle flame effect and high damage make it good for crowds and bosses.
 * LMG: RIA T40. Able to torch bosses and crowds alike. High damage per shot combined with decent ROF make this truly devastating. But has a 42% movement penalty and a so-so clip of 120 (for an LMG).

Supermarine- Its main advantage is it's low 8% movement penalty. Combine that with a high ROF and large clip, it's very versatile. However, the damage is a bit lacking.

CM 530 BABYCOM- LMG version of the Sub-Light COM2. With a usable 6 pierce, decent damage, and high ROF, it's very EPIC. Clip size is small for an LMG though. 
 * Unique guns (Laser, Flamethrower, Disc Thrower): Shredder- Devastating in confined spaces due to ricocheting discs with high piercing and damage. However, a ROF of 5 is a bit slow.

'''Dishonerable Mention (Worst gun in each category). Z-ARM TECH weapons are not included.'''
 * Pistol: HVM 001. Weakest non Z-ARM TECH weapon.
 * Assault Rifle: Heartburn. The stats just don't match up. Low DPS and a relatively high movement penalty are a bad combination on a weapon.
 * Shotgun: RIA 30 Strikeforce. Has good damage per flechette, but fires too slow to fit my playstyle.
 * Sniper Rifle: RIA 50. Nice pierce, nice damage, but fires too slow for me. However, RED versions with enough of the correct augments are a different story.
 * SMG: CM 307. Uses ammo too quickly for too little effect. One pierce and low clip does not help. Note that I have no even bothered to try out the HVM 002.
 * Rocket Launcher: HVM MPG. Any weapon with a low clip and a low ROF simply does not fit my playstyle. The MPG is one of the several weapons that have this problem (for me). However, the MPG does have nice pierce, big blast radius, relatively low movement penalty, and decent damage. The nerfs on the MPG SHOULD BE UNDONE. I assume that the old version was much much better.
 * LMG: HVM 008. Is not bad, but is outclassed by all the other LMGs (except the Z-5).