Talk:Stripper/@comment-109.241.206.105-20141020200011/@comment-202.166.17.243-20141215042432

The chemical DOT definitely stacks. I use a 2** tenacious stripper to kill bosses, and after pumping about 8 shots (2 seconds of firing) at near range into a zombie mech the residual damage can easily cut away over 1/3 of its HP by the time the chemical DOT dissipates, without any additional shooting from me. Now, some of my flechettes can miss sometimes, so I'll assume I hit with an average of 5/6 flechettes.

Total DOT per Shot: 5 x 210 x 1.2 = 1,260

Total DOT of 8 shots = 10,080

Percentile of HP reduced from Zombie Mech = 10,800 / 25,000 = 0.432 (43.2%)

So yeah, the hypothetical damage calculations concur with my actual observations of the damage done to bosses. The Stripper's the best boss killer I've used thus far, barring Ronson flame turrets. Only a level 21 assault here though, so I don't have any of those ridiculous brute guns like a Sub-light COM2 or HIKS S300 yet.