Talk:Stripper/@comment-67.20.15.79-20150217014459/@comment-98.169.8.151-20150221160831

Depends on how you interpret DoT stacking. For me, the DoT does indeed stack (for pretty much all guns that have DoT in SAS 4), but is capped and diminishes if you stop shooting, as the timer expires for each shot's DoT.

For the Stripper, the DoT will tick once every second for 3 seconds (per shot/pellet). That means that the DoT can stack for three seconds before capping off (this is dependent on fire rate and level of tenacious). This is when the damage per second (not tick) maxes out (considering all pellets hit, not counting initial impact damage).

So the DoT in SAS 4 is really just a summation of previous shots, because each tick (for each pellet/shot) will happen at different times, meaning that the DoT components are separate. If you do not believe me, go to Ice Station, ride the truck, and shoot the barricades with a DoT gun of your choice. If you stop shooting and listen, you will notice it pretty quickly.