User blog:Zombie pls/How to be a troll in SAS 4

Pls share ideas on how to troll in SAS 4. Here's some I know: Missions Onslaught
 * Push the pushable boxes to the backs of the side bays (where the supplies are released). If you pack 'em in there tight enough, no one will be able to get the loot that appears there mid-mission. This is perfect for the beginning of the mission when all the players are fighting like crazy for the zombie kills at the doors. Just leave them there to squabble for kills and set the boxes up. I learned this from someone on mobile, I think.

VIP Other
 * Get the job of babysitting the VIP near the end of the mission when someone guards him and others go to fight the Zombdroids at the gazebo and helipad. Or just get him to follow you. Then take the VIP to a room in the house far from the entrance and try to keep him trapped there. Some dude had to push him the whole way out of the house and across the lawn because he wouldn't leave me (and I wanted to keep in the house for no particular reason). I tried pushing the VIP back into the house, so it was like a game of soccer, but with the VIP instead of a ball. Kek.
 * Download Konghack's Ultra Trainer, then use the hacks to get [BLACK] weapons and armor. Then jump on multiplayer at a lower level (1 is best, of course) and prepare for fun. This also works at higher levels, but try to nab a RIA Trident and/or HIKS M1000. That way fellow players will know for sure something is up.
 * Make an OP character specialized in something with help from said Ultra Trainer. For example, try to obtain armor like the [BLACK] RIA Power Assist and Titan MEM Sprint, then amass Skill Points (using hacks to level up super-fast to get 'em in bunches) and dump them all in Fast Movement for a lightning-fast character. An Assault is perfect for this; put other skill points in Adrenaline and spam it. Or start a Heavy character, then obtain all [BLACK] Hardplate armor (again with Konghack) and pour skill points into Body Armor Expert and/or Tough Body (then perhaps skills like Health Regen and/or Toughness afterward) for a virtually-immortal character. On a similar note, an 8-second-revive character I made was pretty interesting.