Talk:SAS: Zombie Assault 4 Skills/@comment-6016076-20141119013723/@comment-24659969-20141120154144

Crit skill,-unlike other additional damage buff, is stacking along with your other stuffs, which are the weapon and head crit augment for a total of (12% gun + 7% head + 16% skill) * 2.01 crit modifier = additional 70% damage average. This is only beaten by Killing Spree and HtL which both requires special conditions to use. First one needs you to kill 20 first to be active then keep killing means literally not effective at round start or Boss fight. The latter requires you to have minimum of 30 energy which means you are screwed if you just activated bombardment + DaD and you have to stand still to use .While Crit does not need any condition, it will works in any time.

In terms of balancing with some other skills, The damage crit adds = less shot required to take down a target = less cost for your pocket

vs RPS-based damage addition like

Adrenaline or Reload Speed (skill or augment) = same number of ammo you need to kill a target = same cost

Get it? After all those "crits" texts displaying all over the screen is just swag. Remember other party also can see stuffs such as "Crit hit text, resist warning, and counter-damage skull icon from badblood / Knife / CoC / Heavy Push"