User blog comment:Gracchus Mccarthe/If the weapons industries in SAS4 made new weapons, what do you think they would be called?/@comment-4814638-20150212223052

Z-Armtech: Z1A1 Assault (Prototype assault rifle, claiming to be an improvement on the Z1. Sprite resembles a broken FN FNC.)

HVM: HVM AMW (Advanced Marksman Weapon, acting as an early-game sniper rifle.)

Rubicon Industries: RIA 90 HAWS (Recoilless anti-tank gun, dealing huge damage to digital enemies); RIA 90 Gigastrike (Weapon based off of the RIA 90 HAWS, using thermobaric amunition to give it an AoE that rivals the Feldhaubitz.)

Shotlite: Foxhound (Burst-fire pistol, visually based off of the IMI Uzi; Name is intended to be a reference to the NATO reporting name for the MiG-31, but you can think of it as you wish.); Thunderbolt (Shotlite's first energy weapon, being an electric LMG; Name references the A-10 Thunderbolt)

Ronson: Ronson 25 (Cryo grenade launcher, resembling an even boxier XM25 CDTE)

Critical Mass: CM 255 Pulsar (Plasma machine pistol, acting as an upgrade to the CM 225); CM 550 Flare (Energy counterpart to the CM 505. Has 25% more ammo per mag.)

Smokestack: Dustup (Essentially an upgraded CM 255 Pulsar. Based visually off of the Mauser C96 Schnellfeuer.); 1950 Maverick (Plasma pistol that carries 10 shots, and deals heavy damage. Based off of the Mare's Leg conversion of the Winchester 1894 rifle)

Rancor: Denial (Turret that dispenses clouds of toxic gas over its whole range, dealing high damage over time. The Denial shoots extremely slowly to counter the fact that it shoots much slower than it damages.)

HIKS: HIKS A70 (Burst assault rifle. They're really secret with the details.)