Forum:SAS 4 Tropes

Here's a list of tropes found in SAS 4. Follow the same rules as the Gun Reviews page.

SAS: Zombie Assault 4 provides examples of:
BorderLands 2: Physical, Thermal, Energy, and Chemical dmg types, DoT, the gameplay(level up, find better stuff, including weapons and armors(shields in BL2)) Cool Starship: The Mantis 12 dropship. (well, sort of)

Zombie Puke Attack: Regurgitators.

Recycled IN SPACE: Tempest and AA-12, 1887 Shockfield and Winchester Model 1887, Trailblazer and revolver, and Heartburn and ZCS Wipeout. Not to mention that the whole game is a Zombie Apocalypse IN SPACE. Literally.

More Dakka: Ronson 55, Phantom, and HVM 002.

Beam Spam: Hotspot.

Death of a Thousand Cuts: HVM 002 and Hotspot.

Sawed-off Shotgun: Mustang.

Gatling Good: Zombdroid Soldier miniguns.

The Big Guy/ Mighty Glacier: The Heavy Class.

The Medic: The Medic Class. (DUH)

Fragile Speedster/ Glass Cannon: The Assault Class.

Shotguns are Just Better: The Stripper and 1887 Shockfield are considered to be the best guns in the game by some.

Powered Armor: Anything with Target Assist, Smart Target, Resuscitating, or Machine Assisted.

Zombie Apocalypse: DUH.

AKA-47: The Z-1 Assault is an M4A1, the Z-2 LMP is an MP5, and the Z-5 Heavy is a MK 48.

Chain Lightning: Gigavolt, Trailblazer, and Jupiter.

Pinball Projectile: Shredder.

Elite Zombies: Anything Fetid and up. Also includes Savage.

Revolvers are Just Better: The Trailblazer is considered to be the best pistol by some.

Left-Handed Right-Handed Guns: The LMGs are designed for lefties as the clip is on the right side, and so, the cartriges must eject out of the left. Now if only there was a Lefty mode...

Painfully Slow Projectile: Rockets and energy bolts travel a bit too slow. In reality, rockets are near the speed of sound while lasers, the closest to energy bolts, are instantaneous.