User blog comment:SkyrunnerM35/Striker DPS/@comment-70.116.40.30-20150226041850/@comment-183.178.157.212-20150227105330

Bryan Here.

Sorry Skyrunner, just no. This has to stop. The COM2 beats the Striker any day of the week. By far.

The problem with your blogs is that you just say "Striker wins" or "COM2 wins" in some categories, but never by how far. When you compare two things, the main point is to SHOW THE MAGNITUDE OF DIFFERENCE, not just "oh, it's not the same". Also, to calculate total dps, you should put piercing into consideration as well, because with nightmare mode out now, the 2.0 pierce of Striker is pitiful. At the end of your post, you say that "they all contribute to dps so we can ignore some stats". That's just a way to make it look like a tie.

Comparing 10**** Deadly Tenacious Adaptive/Piercing Capacity RED Striker and 10**** Deadly Adaptive Overclocked Capacity Sublight COM2 (this is what I would put).

Assuming you somehow click at 10rps for the whole duration of nightmare pods or something. Since Striker has DOT, the dps down below will be calculated by clicking at maximum speed for 1 second

Crowd

Total dps of Striker with piercing: {[(650x2)+(350x2)]x10}x4= 80,000

Total dps of COM2: 1550x2x5x2x7= 217,000

Single Target

Total dps of Striker: [(650x2)+(350x2)]x10= 20,000

Total dps of COM2: 1550x2x5x2= 31,000

So yes, for single targets, the COM2 deals more than 150% of the Striker. For crowds, COM2 deals 271.25% more than Striker--nearly three times.

So how can anyone say that the Sublight is even comparable to the Striker in terms of damage?

And even if we don't count damage, the ammo price of a RED COM2 is only 50% that of the Striker. In terms of ease of usage, the COM2 is very relaxing to use, having no need to make your finger tremble. Even if you can click at a speed higher than 10rps, the Striker doesn't yield extra damage, while even if you click at 1 rps, the COM2 will still fire at 10 rps (with augs).